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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
PDP
2010
IEEE
14 years 3 months ago
Trusted Interaction Patterns in Large-scale Enterprise Service Networks
Abstract—The evolution towards cross-organizational collaboration and interaction patterns has led to the emergence of scalable, Web services-based composition infrastructures. T...
Florian Skopik, Daniel Schall, Schahram Dustdar
MOBISYS
2008
ACM
14 years 8 months ago
Composcan: adaptive scanning for efficient concurrent communications and positioning with 802.11
Using 802.11 concurrently for communications and positioning is problematic, especially if location-based services (e.g., indoor navigation) are concurrently executed with real-ti...
Mikkel Baun Kjærgaard, Thomas King
HPDC
1996
IEEE
14 years 1 months ago
Legion - A View from 50, 000 Feet
' The coming of giga-bit networks makes possible the realization ofa single nationwide virtual computer comprised of a variety of geographically distributed highpe6ormance mac...
Andrew S. Grimshaw, William A. Wulf
DMSN
2004
ACM
14 years 2 months ago
Active rules for sensor databases
Recent years have witnessed a rapidly growing interest in query processing in sensor and actuator networks. This is mainly due to the increased awareness of query processing as th...
Michael Zoumboulakis, George Roussos, Alexandra Po...