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» An Architecture for Problem Solving with Diagrams
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AGI
2008
13 years 10 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
IJAOSE
2010
227views more  IJAOSE 2010»
13 years 7 months ago
Implementing reactive BDI agents with user-given constraints and objectives
CASO is an agent-oriented programming language based on AgentSpeak(L), one of the most influential abstract languages based on the BDI (Beliefs-Desires-Intentions) architecture. ...
Aniruddha Dasgupta, Aditya K. Ghose
C5
2005
IEEE
14 years 2 months ago
Filters and Tasks in Croquet
Croquet [11,12] is a collaborative 3D platform that allows users to work together to create and share ideas. From the beginning we have worked to ensure that the Croquet interface...
David A. Smith, Andreas Raab, Yoshiki Ohshima, Dav...
ISCA
2002
IEEE
174views Hardware» more  ISCA 2002»
13 years 8 months ago
Efficient Task Partitioning Algorithms for Distributed Shared Memory Systems
In this paper, we consider the tree task graphs which arise from many important programming paradigms such as divide and conquer, branch and bound etc., and the linear task-graphs...
Sibabrata Ray, Hong Jiang
CF
2006
ACM
14 years 14 days ago
Performance characteristics of an adaptive mesh refinement calculation on scalar and vector platforms
Adaptive mesh refinement (AMR) is a powerful technique that reduces the resources necessary to solve otherwise intractable problems in computational science. The AMR strategy solv...
Michael L. Welcome, Charles A. Rendleman, Leonid O...