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» An Architecture for Rational Agents
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FLAIRS
2004
13 years 11 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ATAL
2010
Springer
13 years 10 months ago
DipGame: a testbed for multiagent systems
There is a chronic lack of shared application domains to test the research models and agent architectures on areas like negotiation, argumentation, trust and reputation. In this d...
Angela Fabregues, David Navarro, Alejandro Serrano...
ATAL
2010
Springer
13 years 10 months ago
UAV swarm coordination using cooperative control for establishing a wireless communications backbone
In this paper, we present a mechanism to fly a swarm of UAVs with the aim of establishing a wireless backbone over a pre-specified area. The backbone is aimed at connecting interm...
Achudhan Sivakumar, Colin Keng-Yan Tan
CORR
2011
Springer
142views Education» more  CORR 2011»
13 years 1 months ago
Taming Numbers and Durations in the Model Checking Integrated Planning System
The Model Checking Integrated Planning System (MIPS) has shown distinguished performance in the second and third international planning competitions. With its object-oriented fram...
Stefan Edelkamp
ATAL
2005
Springer
14 years 3 months ago
Multiagent coordination by Extended Markov Tracking
We present here Extended Markov Tracking (EMT), a computationally tractable method for the online estimation of Markovian system dynamics, along with experimental support for its ...
Zinovi Rabinovich, Jeffrey S. Rosenschein