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NOSSDAV
2005
Springer
14 years 1 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
SAC
2006
ACM
14 years 1 months ago
STRUDEL: supporting trust in the dynamic establishment of peering coalitions
The Coalition Peering Domain (CPD) is a recent innovation within the field of mesh networking. It facilitates the management of community-area networks in a distributed and scala...
Daniele Quercia, Manish Lad, Stephen Hailes, Licia...
CCGRID
2005
IEEE
14 years 1 months ago
A distributed resource and network partitioning architecture for service grids
Abstract In this paper, we propose the use of a distributed service management architecture for state-of-the-art service-enabled Grids. The architecture is capable of performing au...
Bruno Volckaert, Pieter Thysebaert, Marc De Leenhe...
SASO
2007
IEEE
14 years 1 months ago
e-SAFE: An Extensible, Secure and Fault Tolerant Storage System
With the rapidly falling price of hardware, and increasingly available bandwidth, the storage technology is seeing a paradigm shift from centralized and managed mode to distribute...
Sandip Agarwala, Arnab Paul, Umakishore Ramachandr...
JSAC
2006
100views more  JSAC 2006»
13 years 7 months ago
Measuring and Improving the Performance of Network Mobility Management in IPv6 Networks
Measuring the performance of an implementation of a set of protocols and analyzing the results is crucial to understanding the performance and limitations of the protocols in a rea...
Henrik Petander, Eranga Perera, Kun-Chan Lan, Arun...