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EICS
2009
ACM
14 years 2 days ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
SIGGRAPH
2000
ACM
13 years 11 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
SIGCSE
1997
ACM
113views Education» more  SIGCSE 1997»
13 years 11 months ago
Online evaluation in WWW-based courseware
The QUIZIT system has been developed to support adaptive as well as standard testing, along with automatic grading and record keeping, using the WWW as a delivery vehicle. In conn...
Lúcio Cunha Tinoco, N. Dwight Barnette, Edw...
AIIDE
2008
13 years 9 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
EUROMICRO
2000
IEEE
13 years 11 months ago
Agent-Based Adaptive Selection and Interaction to Z39.50 Servers
Digital libraries and OPACs are offering an enormous collection of information resources which can be accessed through Internet by quite different users thanks to the existence of...
Camino Fernández, Ignacio Aedo, Paloma D&ia...