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GLOBECOM
2009
IEEE
14 years 3 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
ISCAS
2003
IEEE
156views Hardware» more  ISCAS 2003»
14 years 2 months ago
GNOMES: a testbed for low power heterogeneous wireless sensor networks
Continuing trends in sensor, semiconductor and communication systems technology (smaller, faster, cheaper) make feasible very dense networks of fixed and mobile wireless devices ...
Erik Welsh, Walt Fish, J. Patrick Frantz
ACSAC
2005
IEEE
14 years 2 months ago
PorKI: Making User PKI Safe on Machines of Heterogeneous Trustworthiness
As evidenced by the proliferation of phishing attacks and keystroke loggers, we know that human beings are not wellequipped to make trust decisions about when to use their passwor...
Sara Sinclair, Sean W. Smith
MOBICOM
1999
ACM
14 years 1 months ago
Analysis of a Metropolitan-Area Wireless Network
We analyze a seven-week trace of the Metricom metropolitan-area packet radio wireless network to find how users take advantage of a mobile environment. Such understanding is criti...
Diane Tang, Mary Baker
NOMS
2008
IEEE
14 years 3 months ago
Optimizing request denial and latency in an agent-based VPN architecture
—Agent-based virtual private networks architecture (ABVA) refers to the environment where a third-party provider runs and administers remote access VPN service for organizations ...
Haiyang Qian, Steve Dispensa, Deep Medhi