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» An Aspect-Oriented Design Framework for Concurrent Systems
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FDL
2004
IEEE
13 years 11 months ago
On Actors and Objects - OOP in System Level Design
The steadily increasing complexity of embedded systems requires comprehensive methodoloat support the design process from the highest possible abstraction level. In most of the cu...
Joachim K. Anlauf, Philipp A. Hartmann
SAMOS
2007
Springer
14 years 1 months ago
Towards Multi-application Workload Modeling in Sesame for System-Level Design Space Exploration
The Sesame modeling and simulation framework aims at early and thus efficient system-level design space exploration of embedded multimedia system architectures. So far, Sesame onl...
Mark Thompson, Andy D. Pimentel
DAC
2005
ACM
14 years 8 months ago
A lattice-based framework for the classification and design of asynchronous pipelines
This paper presents a unifying framework for the modeling of asynchronous pipeline circuits. A pipeline protocol is captured in a graph-based model which defines the partial order...
Peggy B. McGee, Steven M. Nowick
OOPSLA
2010
Springer
13 years 5 months ago
Concurrency by modularity: design patterns, a case in point
General purpose object-oriented programs typically aren’t embarrassingly parallel. For these applications, finding enough concurrency remains a challenge in program design. To ...
Hridesh Rajan, Steven M. Kautz, Wayne Rowcliffe
ICESS
2007
Springer
14 years 1 months ago
A Code Generation Framework for Actor-Oriented Models with Partial Evaluation
Embedded software requires concurrency formalisms other than threads and mutexes used in traditional programming languages like C. Actor-oriented design presents a high level abstr...
Gang Zhou, Man-Kit Leung, Edward A. Lee