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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
13 years 8 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
EWC
2010
91views more  EWC 2010»
13 years 5 months ago
Multiobjective global surrogate modeling, dealing with the 5-percent problem
When dealing with computationally expensive simulation codes or process measurement data, surrogate modeling methods are firmly established as facilitators for design space explor...
Dirk Gorissen, Ivo Couckuyt, Eric Laermans, Tom Dh...
DAGSTUHL
2011
12 years 7 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
BIBM
2008
IEEE
107views Bioinformatics» more  BIBM 2008»
14 years 1 months ago
A Functional Network of Yeast Genes Using Gene Ontology Information
In the post-genomic era, the organization of genes into networks has played an important role in characterizing the functions of individual genes and the interplay between them. I...
Erliang Zeng, Giri Narasimhan, Lisa Schneper, Kala...
ICFP
2007
ACM
13 years 11 months ago
iTasks: executable specifications of interactive work flow systems for the web
In this paper we introduce the iTask system: a set of combinators to specify work flows in a pure functional language at a very high level of abstraction. Work flow systems are au...
Rinus Plasmeijer, Peter Achten, Pieter W. M. Koopm...