This research attempts to measure personality by monitoring behaviour in a virtual environment. A computer game was created to measure a trait of the Five Factor Model of personal...
MCT is a widely used heuristic for scheduling tasks onto grid platforms. However, when dealing with many tasks, MCT tends to dramatically delay already mapped task completion time...
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
The performance of many scientific applications for distributed memory platforms can be increased by utilizing multiprocessor-task programming. To obtain the minimum parallel runt...
Abstract. This paper adopts an interdisciplinary view of the significant elements of ecosystems and the methods by which these might be simulated to explore theoretical issues of r...