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IPPS
2005
IEEE
14 years 1 months ago
Improvement of Power-Performance Efficiency for High-End Computing
Left unchecked, the fundamental drive to increase peak performance using tens of thousands of power hungry components will lead to intolerable operating costs and failure rates. R...
Rong Ge, Xizhou Feng, Kirk W. Cameron
CCGRID
2009
IEEE
13 years 11 months ago
Failure-Aware Construction and Reconfiguration of Distributed Virtual Machines for High Availability Computing
In large-scale clusters and computational grids, component failures become norms instead of exceptions. Failure occurrence as well as its impact on system performance and operatio...
Song Fu
TOG
2008
106views more  TOG 2008»
13 years 7 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo
HPDC
2012
IEEE
11 years 10 months ago
VNET/P: bridging the cloud and high performance computing through fast overlay networking
networking with a layer 2 abstraction provides a powerful model for virtualized wide-area distributed computing resources, including for high performance computing (HPC) on collec...
Lei Xia, Zheng Cui, John R. Lange, Yuan Tang, Pete...
SIGGRAPH
1994
ACM
13 years 11 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman