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TOG
2002
234views more  TOG 2002»
13 years 10 months ago
Gradient domain high dynamic range compression
We present a new method for rendering high dynamic range images on conventional displays. Our method is conceptually simple, computationally efficient, robust, and easy to use. We...
Raanan Fattal, Dani Lischinski, Michael Werman
AFRICACRYPT
2008
Springer
14 years 11 days ago
How (Not) to Efficiently Dither Blockcipher-Based Hash Functions?
Abstract. In the context of iterated hash functions, "dithering" designates the technique of adding an iteration-dependent input to the compression function in order to d...
Jean-Philippe Aumasson, Raphael C.-W. Phan
ICPR
2004
IEEE
14 years 11 months ago
Efficient Coding of Stroke-Rendered Paintings
There are more and more applications of nonphotorealistic rendered images, sketches and drawings. Several techniques for generating such imagery are widely known. The stochastic p...
Levente Kovács, Tamás Szirány...
HPCC
2007
Springer
14 years 2 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
CVPR
2005
IEEE
15 years 11 days ago
Rank-R Approximation of Tensors: Using Image-as-Matrix Representation
We present a novel multilinear algebra based approach for reduced dimensionality representation of image ensembles. We treat an image as a matrix, instead of a vector as in tradit...
Hongcheng Wang, Narendra Ahuja