One of the main challenges faced by content-based publish/subscribe systems is handling large amount of dynamic subscriptions and publications in a multidimensional content space....
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
Peer-to-Peer computing is mainly based on the virtual overlay network constructed in the application layer. Often, there is topology mismatching between the overlay network and th...
Abstract. In this paper we present a coarse-grained parallel algorithm, CONQUEST, for constructing boundederror summaries of high-dimensional binary attributed data in a distribute...
We present a distributed index data structure and algorithms devised to support parallel query processing of multimedia content in search engines. We present a comparative study wi...