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CW
2003
IEEE
13 years 12 months ago
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training
This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
IJCNN
2008
IEEE
14 years 1 months ago
Hybrid learning architecture for unobtrusive infrared tracking support
—The system architecture presented in this paper is designed for helping an aged person to live longer independently in their own home by detecting unusual and potentially hazard...
K. K. Kiran Bhagat, Stefan Wermter, Kevin Burn
CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 6 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
ICCS
2007
Springer
14 years 25 days ago
Creating Individual Based Models of the Plankton Ecosystem
Abstract. The Virtual Ecology Workbench (VEW) is a suite of utilities for creating, executing and analysing biological models of the ocean. At its core is a mathematical language a...
Wes Hinsley, Tony Field, John Woods
IAT
2007
IEEE
14 years 1 months ago
A Computational Model for Adaptive Emotion Regulation
Emotion regulation describes how a subject can use certain strategies to affect emotion response levels. Usually, models for emotion regulation assume mechanisms based on feedback ...
Tibor Bosse, Matthijs Pontier, Jan Treur