This paper presents an approach for generating steering behaviors of groups of characters based on the space colonization algorithm, that has been used in the past for generating l...
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
This paper presents J-MADeM, a multi-modal decision making mechanism to provide agents in a Multi-Agent Systems (MAS) with a market-based model for complex decision problems. J-MA...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...