Given a set of n points in d-dimensional Euclidean space, S ⊂ Ed , and a query point q ∈ Ed , we wish to determine the nearest neighbor of q, that is, the point of S whose Euc...
In several agent-oriented scenarios in the real world, an autonomous agent that is situated in an unknown environment must learn through a process of trial and error to take actio...
Abstract. Two approaches have been used to perform approximate inference in Bayesian networks for which exact inference is infeasible: employing an approximation algorithm, or appr...
: We give a tight analysis of an old and popular sweep-line heuristic for constructing a spanning tree of a set of n points in the plane. The algorithm sweeps a vertical line acros...
We introduce a hierarchical partitioning scheme of the Euclidean plane, called circular partitions. Such a partition consists of a hierarchy of convex polygons, each having small ...