Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
Application development for distributed-computing ``Grids'' can benefit from tools that variously hide or enable application-level management of critical aspects of the ...
Nicholas T. Karonis, Brian R. Toonen, Ian T. Foste...
Simultaneous localization and mapping (SLAM) is a basic prerequisite in autonomous mobile robotics. Most existing visual SLAM approaches either assume a static environment, or sim...