Sciweavers

336 search results - page 66 / 68
» An Evaluation of Immersive Displays for Virtual Human Experi...
Sort
View
CHI
2004
ACM
14 years 7 months ago
Ambient agoras: InfoRiver, SIAM, Hello.Wall
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of prese...
Thorsten Prante, Richard Stenzel, Carsten Röc...
MICCAI
2002
Springer
14 years 8 months ago
The Effect of Visual and Haptic Feedback on Manual and Teleoperated Needle Insertion
In this paper, we present a study that evaluates the effect of visual and haptic feedbacks and their relevance to human performance in a needle insertion task. A virtual needle ins...
Oleg Gerovichev, Panadda Marayong, Allison M. Okam...
COLCOM
2007
IEEE
14 years 1 months ago
Collaborative motion planning of autonomous robots
—In disaster areas, office buildings, or at home, multiple autonomous networked mobile robots may act instead of human beings. These robots have to move to their destination so ...
Takashi Okada, Razvan Beuran, Junya Nakata, Yasuo ...
HUC
2005
Springer
14 years 27 days ago
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
CSCW
2004
ACM
14 years 25 days ago
Using social psychology to motivate contributions to online communities
Under-contribution is a problem for many online communities. Social psychology theories of social loafing and goal-setting can provide mid-level design principles to address this ...
Gerard Beenen, Kimberly S. Ling, Xiaoqing Wang, Kl...