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CHI
2007
ACM
14 years 11 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...
CHI
2007
ACM
14 years 11 months ago
Design and comparison of acceleration methods for touchpad
As the resolution of a notebook display increases, the efficiency of a touchpad is becoming a more important issue. In particular, it is often observed that users scrape the pad r...
Sumi Yun, Geehyuk Lee
CHI
2004
ACM
14 years 11 months ago
Performance of menu-augmented soft keyboards
We report results on the performance of the combination of soft keyboards and marking menus. A model of expert user performance indicated an 11 - 37% (depending on the keyboard la...
Poika Isokoski
ICDE
2007
IEEE
106views Database» more  ICDE 2007»
14 years 5 months ago
Mining Trajectory Databases via a Suite of Distance Operators
With the rapid progress of mobile devices and positioning technologies, Trajectory Databases (TD) have been in the core of database research during the last decade. Analysis and k...
Nikos Pelekis, Ioannis Kopanakis, Irene Ntoutsi, G...
HRI
2006
ACM
14 years 5 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury