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» An Event Spacing Experiment
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AIIDE
2006
13 years 9 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
CIA
2004
Springer
14 years 27 days ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida
ACL
2010
13 years 5 months ago
Using Document Level Cross-Event Inference to Improve Event Extraction
Event extraction is a particularly challenging type of information extraction (IE). Most current event extraction systems rely on local information at the phrase or sentence level...
Shasha Liao, Ralph Grishman
SBMF
2009
Springer
156views Formal Methods» more  SBMF 2009»
14 years 2 months ago
Applying Event and Machine Decomposition to a Flash-Based Filestore in Event-B
Abstract. Event-B is a formal method used for specifying and reasoning about systems. Rodin is a toolset for developing system models in Event-B. Our experiment which is outlined i...
Kriangsak Damchoom, Michael J. Butler
TMI
2008
138views more  TMI 2008»
13 years 7 months ago
Accurate Event-Driven Motion Compensation in High-Resolution PET Incorporating Scattered and Random Events
With continuing improvements in spatial resolution of positron emission tomography (PET) scanners, small patient movements during PET imaging become a significant source of resolut...
Arman Rahmim, Katie Dinelle, Ju-Chieh Cheng, Mikha...