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» An Event Spacing Experiment
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ACII
2011
Springer
12 years 7 months ago
A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...
CONCURRENCY
2008
89views more  CONCURRENCY 2008»
13 years 7 months ago
An experiment with reflective middleware to support grid-based flood monitoring
Flooding is a growing problem, which affects more than 10% of the UK population. The cost of damage caused by flooding correlates closely with the warning time given before a floo...
Danny Hughes, Phil Greenwood, Gordon S. Blair, Geo...
CASCON
1997
85views Education» more  CASCON 1997»
13 years 8 months ago
Fast detection of communication patterns in distributed executions
Understanding distributed applications is a tedious and di cult task. Visualizations based on process-time diagrams are often used to obtain a better understanding of the executio...
Thomas Kunz, Michiel F. H. Seuren
CVPR
2011
IEEE
13 years 3 months ago
Scenario-Based Video Event Recognition by Constraint Flow
We present a novel approach to representing and recognizing composite video events. A composite event is specified by a scenario, which is based on primitive events and their tem...
Suha Kwak, Bohyung Han, Joon Han
ACL
2006
13 years 9 months ago
Extractive Summarization using Inter- and Intra- Event Relevance
Event-based summarization attempts to select and organize the sentences in a summary with respect to the events or the sub-events that the sentences describe. Each event has its o...
Wenjie Li, Mingli Wu, Qin Lu, Wei Xu, Chunfa Yuan