Robust sequence prediction is an essential component of an intelligent agent acting in a dynamic world. We consider the case of near-future event prediction by an online learning ...
Steven Jensen, Daniel Boley, Maria L. Gini, Paul R...
This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...
This paper investigates the dimensionality characteristics of the outcome space of a combat simulation. The independent state variables of all of the outcome states for a simulati...
: Handing over objects is a common event during collaboration in face-to-face interaction. We investigate how such an event can be supported when the interaction takes place in vir...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...