Moving object detection is essential for real-time surveillance; however, it is challenging to support moving object detection in a timely fashion due to the compute-intensive natu...
Any real-time interactive video coding algorithm used over the Internet needs to be able to cope with packet loss, since the existing error recovery mechanisms are not suitable fo...
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...
We present a system for estimating location and orientation of a person’s head, from depth data acquired by a low quality device. Our approach is based on discriminative random r...