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CHI
2004
ACM
16 years 6 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
CHI
2004
ACM
16 years 6 months ago
ICARE: a component-based approach for the design and development of multimodal interfaces
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech, gesture and eye gaze tracking. The flexibility they offer results in ...
Jullien Bouchet, Laurence Nigay
CHI
2004
ACM
16 years 6 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
CHI
2004
ACM
16 years 6 months ago
A commonsense approach to predictive text entry
People cannot type as fast as they think, especially when faced with the constraints of mobile devices. There have been numerous approaches to solving this problem, including rese...
Tom Stocky, Alexander Faaborg, Henry Lieberman
CHI
2002
ACM
16 years 6 months ago
Popout prism: adding perceptual principles to overview+detail document interfaces
We present an overview+detail document interface that draws on perceptual principles to help users work with documents. Central to our approach is the use of improved document ove...
Bongwon Suh, Allison Woodruff, Ruth Rosenholtz, Al...