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GECCO
2008
Springer
257views Optimization» more  GECCO 2008»
13 years 11 months ago
Rapid evaluation and evolution of neural models using graphics card hardware
This paper compares three common evolutionary algorithms and our modified GA, a Distributed Adaptive Genetic Algorithm (DAGA). The optimal approach is sought to adapt, in near rea...
Thomas F. Clayton, Leena N. Patel, Gareth Leng, Al...
ICMCS
2010
IEEE
849views Multimedia» more  ICMCS 2010»
13 years 11 months ago
High Dynamic Range image tone mapping based on local Histogram Equalization
High Dynamic Range (HDR) images can represent the acquired scene with a greater dynamic range of luminance than classical Low Dynamic Range (LDR) ones. Despite the recent diffusio...
Alberto Boschetti, Nicola Adami, Riccardo Leonardi...
ICPR
2010
IEEE
13 years 10 months ago
Optimization of Target Objects for Natural Feature Tracking
— This paper investigates possible physical alterations of tracking targets to obtain improved 6DoF pose detection for a camera observing the known targets. We explore the influe...
Lukas Gruber, Stefanie Zollmann, Daniel Wagner, Di...
AO
2007
114views more  AO 2007»
13 years 10 months ago
Roles, players and adaptable organizations
Role is a commonly used concept in software development, but a concept with divergent definitions. This paper discusses the characteristics of roles in software organizations, and...
Alan W. Colman, Jun Han
CGF
2008
138views more  CGF 2008»
13 years 10 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence