The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
We are investigating strategies for using replication to design and implement highly reliable peer-to-peer systems. In particular, we are comparing the use of whole object and blo...
Ranjita Bhagwan, David Moore, Stefan Savage, Geoff...
Information and Communication Technologies (ICTs) are rapidly changing and new technologies, processes, and skills are constantly emerging. An important challenge for the research...
— In this paper, a strategy for controlled pushing is presented for microassembly of 4.5 μm polystyrene particles on a flat glass substrate using an atomic force microscope prob...
Nicholas A. Lynch, Cagdas D. Onal, Eugenio Schuste...
— The optimization of classification systems is often confronted by the solution over-fit problem. Solution over-fit occurs when the optimized classifier memorizes the traini...
Paulo Vinicius Wolski Radtke, Tony Wong, Robert Sa...