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AIIDE
2008
13 years 11 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
IAAI
2001
13 years 10 months ago
Token Allocation Strategy for Free-Flight Conflict Solving
For the last 10 years, airlines have widely supported research on the development of airspaces where aircraft would be free to decide their trajectory: these areas where called Fr...
Géraud Granger, Nicolas Durand, Jean-Marc A...
FIMI
2003
170views Data Mining» more  FIMI 2003»
13 years 10 months ago
kDCI: a Multi-Strategy Algorithm for Mining Frequent Sets
This paper presents the implementation of kDCI, an enhancement of DCI [10], a scalable algorithm for discovering frequent sets in large databases. The main contribution of kDCI re...
Salvatore Orlando, Claudio Lucchese, Paolo Palmeri...
JDCTA
2008
206views more  JDCTA 2008»
13 years 9 months ago
An Application Strategy for PLM in Construction Industry
There are many interests and researches among an industry as IT develops. It is important to use information effectively and adequately as applying IT to industry because IT provi...
Kyung-Min Min, Nam-Hyuk Ham, Ju-Hyung Kim, Yoon-Su...
AI
2002
Springer
13 years 8 months ago
A re-weighting strategy for improving margins
We present a simple general scheme for improving margins that is inspired on well known margin theory principles. The scheme is based on a sample re-weighting strategy. The very b...
Fabio Aiolli, Alessandro Sperduti