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131
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ISPAN
2005
IEEE
15 years 9 months ago
Distributed Algorithmic Mechanism Design for Scheduling on Unrelated Machines
In classical mechanism design setting the outcome of the mechanism is computed by a trusted central party. In this paper we consider distributed implementations in which the outco...
Thomas E. Carroll, Daniel Grosu
110
Voted
PDIS
1994
IEEE
15 years 7 months ago
Exposing I/O Concurrency with Informed Prefetching
Informed prefetching provides a simple mechanism for I/O-intensive, cache-ineffective applications to efficiently exploit highly-parallel I/O subsystems such as disk arrays. This ...
R. Hugo Patterson, Garth A. Gibson
137
Voted
IPPS
2000
IEEE
15 years 8 months ago
An Open Market-Based Architecture for Distributed Computing
One of the challenges in large scale distributed computing is to utilize the thousands of idle personal computers. In this paper, we present a system that enables users to e ortles...
Spyros Lalis, Alexandros Karypidis
132
Voted
ISPDC
2005
IEEE
15 years 9 months ago
Adaptive window scheduling for a hierarchical agent system
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Holly Dail, Frederic Desprez
148
Voted
IWCC
1999
IEEE
15 years 8 months ago
Single I/O Space for Scalable Cluster Computing
In this paper, we propose a novel Single I/O Space architecture for achieving a Single System Image (SSI) at the I/O subsystem level. This is very much desired in a scalable clust...
Roy S. C. Ho, Hai Jin, Kai Hwang