In classical mechanism design setting the outcome of the mechanism is computed by a trusted central party. In this paper we consider distributed implementations in which the outco...
Informed prefetching provides a simple mechanism for I/O-intensive, cache-ineffective applications to efficiently exploit highly-parallel I/O subsystems such as disk arrays. This ...
One of the challenges in large scale distributed computing is to utilize the thousands of idle personal computers. In this paper, we present a system that enables users to e ortles...
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
In this paper, we propose a novel Single I/O Space architecture for achieving a Single System Image (SSI) at the I/O subsystem level. This is very much desired in a scalable clust...