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CSCW
2007
ACM
13 years 9 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
JMLR
2008
100views more  JMLR 2008»
13 years 9 months ago
Hit Miss Networks with Applications to Instance Selection
In supervised learning, a training set consisting of labeled instances is used by a learning algorithm for generating a model (classifier) that is subsequently employed for decidi...
Elena Marchiori
CVIU
2007
174views more  CVIU 2007»
13 years 9 months ago
Laser-based detection and tracking of multiple people in crowds
Laser-based people tracking systems have been developed for mobile robotic, and intelligent surveillance areas. Existing systems rely on laser point clustering method to extract o...
Jinshi Cui, Hongbin Zha, Huijing Zhao, Ryosuke Shi...
JPDC
2008
138views more  JPDC 2008»
13 years 9 months ago
Efficient parallel implementation of iterative reconstruction algorithms for electron tomography
Electron tomography (ET) combines electron microscopy and the principles of tomographic imaging in order to reconstruct the threedimensional structure of complex biological specim...
José-Jesús Fernández, Dan Gor...
JSAC
2008
111views more  JSAC 2008»
13 years 9 months ago
Socially-aware routing for publish-subscribe in delay-tolerant mobile ad hoc networks
Abstract--Applications involving the dissemination of information directly relevant to humans (e.g., service advertising, news spreading, environmental alerts) often rely on publis...
Paolo Costa, Cecilia Mascolo, Mirco Musolesi, Gian...
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