In design, problem analysis is as important as solution synthesis. Strategic knowledge is required not only for constructing a solution but also for framing a problem. While exter...
A protocol for assuring the authenticity of information broadcasted over long periods of time is proposed. The protocol is based on time synchronization and uses one-way chains con...
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
In a digital library, there are many di erent interaction models between customers and information providers or merchants. Subscriptions, sessions, pay-per-view, shareware, and pr...
Steven P. Ketchpel, Hector Garcia-Molina, Andreas ...