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VRST
2003
ACM
14 years 20 days ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
CCGRID
2002
IEEE
14 years 11 days ago
Jini and the Grid
There is an increasing interest in integrating Javabased, and in particular Jini systems, with the emerging Grid infrastructures. In this paper we explore various ways of integrat...
Mark Baker, Zoltan Juhasz
DISCEX
2003
IEEE
14 years 21 days ago
Monterey Security Enhanced Architecture Project
This research project has produced an innovative architecture and corrresponding engineering prototype consisting of trusted security services and integrated operating system mech...
Cynthia E. Irvine, David J. Shifflett, Paul C. Cla...
ICPADS
2008
IEEE
14 years 1 months ago
Textures in Second Life: Measurement and Analysis
We collected packet traces from Second Life client sessions and analyzed the packet contents. We observed that textures constitute a majority of the network traffic. We further c...
Huiguang Liang, Mehul Motani, Wei Tsang Ooi
ICDCN
2010
Springer
14 years 2 months ago
An Intelligent IT Infrastructure for the Future
The proliferation of new modes of communication and collaboration has resulted in an explosion of digital information. To turn this challenge into an opportunity, the IT industry ...
Prith Banerjee