The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
: A middleware architecture named ROAFTS (Real-time Object-oriented Adaptive Fault Tolerance Support) is presented. ROAFTS is designed to support adaptive fault-tolerant execution ...
Enterprise distributed real-time and embedded (DRE) publish/subscribe (pub/sub) systems manage resources and data that are vital to users. Cloud computing—where computing resourc...
Joe Hoffert, Douglas C. Schmidt, Aniruddha S. Gokh...
The use of handheld networked devices to access information systems by people moving around is spreading rapidly. Systems being used in this way typically face dynamic variation in...
Svein O. Hallsteinsen, Jacqueline Floch, Erlend St...
Supporting uninterrupted services for distributed soft real-time applications is hard in resource-constrained and dynamic environments, where processor or process failures and sys...