What reasoning patterns do agents use to choose their actions in games? This paper studies this question in the context of Multi-Agent Influence Diagrams (MAIDs). It defines sev...
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
This paper presents a large scale (N 101) exploratory relational study of computer gamers' gaming habits and their presence experiences. The study posited and examined the ef...
This paper aims at giving a classification of argumentation games agents play within a multi-agent setting. We investigate different scenarios of such argumentation games that dif...