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AIIDE
2008
13 years 11 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
VRML
2004
ACM
14 years 2 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
ANTSW
2004
Springer
14 years 2 months ago
Logistic Constraints on 3D Termite Construction
Abstract. The building behaviour of termites has previously been modelled mathematically in two dimensions. However, physical and logistic constraints were not taken into account i...
Dan Ladley, Seth Bullock
ICWE
2003
Springer
14 years 2 months ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
COOPIS
1996
IEEE
14 years 1 months ago
A Methodology for Building a Data Warehouse in a Scientific Environment
Rational drug design is an example where integrated access to heterogeneous scientific data is urgently needed, as it becomes rapidly available due to new experimental and computa...
Karl Aberer, Klemens Hemm