This paper proposes to use SDL block diagrams, UML class diagrams, and UML behavior diagrams like collaboration diagrams, activity diagrams, and statecharts as a visual programmin...
Any VR scenario should offer a certain degree of nonlinearity or openness regarding the story progress as a consequence of the interaction with the user. In this paper we propose ...
For the integration of electronic negotiation systems within information systems, it is essential to model both using the same modelling paradigm to avoid frictions. We develop a g...
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Requirements models for large systems typically cannot be developed in a single step, but evolve in a sequence of iterations. We have developed such an iterative modeling process ...