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AAAI
2012
11 years 10 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
ERLANG
2006
ACM
14 years 1 months ago
From HTTP to HTML: Erlang/OTP experiences in web based service applications
This paper describes the lessons learnt when internally developing web applications in Erlang. On the basis of these experiences, a framework called the Web Platform has been impl...
Francesco Cesarini, Lukas Larsson, Michal Slaski
GW
2009
Springer
151views Biometrics» more  GW 2009»
13 years 5 months ago
Towards Interactive Web-Based Virtual Signers: First Step, a Platform for Experimentation Design
In this paper, we present a Web-based framework for interactive Sign Language using virtual signing agents. The main feature of this framework is that it is a full DOM-Integrated a...
Jean-Paul Sansonnet, Annelies Braffort, Cyril Verr...
FLAIRS
2004
13 years 9 months ago
An Active Architecture for Managing Events in Pervasive Computing Environments
Many dramatizations have depicted a fully automated home living environment, where actions and events are understood or even anticipated. While the realization of such environment...
Edwin Wong, Lisa J. Burnell, Charles Hannon
HIPC
2005
Springer
14 years 1 months ago
XCAT-C++: Design and Performance of a Distributed CCA Framework
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...