Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
In this paper, we present an architecture for software agents that enables them to learn vocabulary through the observation of each other bodies and actions. Besides sensors, effe...
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
The field of transfer learning aims to speed up learning across multiple related tasks by transferring knowledge between source and target tasks. Past work has shown that when th...