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KBSE
2000
IEEE
13 years 11 months ago
A Comparison of Questionnaire-Based and GUI-Based Requirements Gathering
: Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews an...
J. Michael Moore, Frank M. Shipman III
ICSE
2003
IEEE-ACM
14 years 7 months ago
Requirements Discovery during the Testing of Safety-Critical Software
This paper describes the role of requirements discovery during the testing of a safety-critical software system. Analysis of problem reports generated by the integration and syste...
Robyn R. Lutz, Ines Carmen Mikulski
AUIC
2005
IEEE
14 years 1 months ago
Newly-discovered Group Awareness Mechanisms for Supporting Real-time Collaborative Authoring
Group awareness has become important in improving the usability of real-time, distributed, collaborative writing systems. However, the current set of implemented awareness mechani...
Gitesh K. Raikundalia, Hao Lan Zhang
VRML
2004
ACM
14 years 23 days ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
UIST
2000
ACM
13 years 11 months ago
A temporal model for multi-level undo and redo
A number of recent systems have provided rich facilities for manipulating the timelines of applications. Such timelines represent the history of an application’s use in some ses...
W. Keith Edwards, Takeo Igarashi, Anthony LaMarca,...