Sciweavers

1824 search results - page 259 / 365
» An Interactive 3D Environment for Computer Based Education
Sort
View
HCI
2009
15 years 2 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
EUROGRAPHICS
2010
Eurographics
16 years 1 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
EICS
2009
ACM
15 years 8 months ago
A formal approach supporting the comparative predictive assessment of the interruption-tolerance of interactive systems
This paper presents an approach for investigating in a predictive way potential disruptive effects of interruptions on task performance in a multitasking environment. The approach...
Philippe A. Palanque, Marco Winckler, Jean-Fran&cc...
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
14 years 1 days ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh
TOG
2008
106views more  TOG 2008»
15 years 4 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...