Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Abstract. Analyzing the crowd dynamics from video sequences is an open challenge in computer vision. Under a high crowd density assumption, we characterize the dynamics of the crow...
The design ideal of the invisible computer, prevalent in the vision of ambient intelligence (AmI), has led to a number of interaction challenges. The complex nature of AmI environm...
Jo Vermeulen, Jonathan Slenders, Kris Luyten, Kari...
— The complexity of today’s embedded systems forces designers to model and simulate systems and their components to explore the wide range of design choices. Such design space ...
Abstract. In this paper, we have investigated the feasibility of a selforganized evacuation process when compared with a centralized control. The evacuation strategy is based on â€...