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» An Interactive Graphics Display Architecture
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ICIW
2008
IEEE
14 years 3 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
SENSYS
2009
ACM
14 years 4 months ago
A wireless sensor network for border surveillance
We will demonstrate a wireless sensor network system for the surveillance of critical areas and properties – e.g. borders. The system consists of up to 10 sensor nodes that moni...
Denise Dudek, Christian Haas, Andreas Kuntz, Marti...
ISCAPDCS
2001
13 years 10 months ago
End-user Tools for Application Performance Analysis Using Hardware Counters
One purpose of the end-user tools described in this paper is to give users a graphical representation of performance information that has been gathered by instrumenting an applica...
Kevin S. London, Jack Dongarra, Shirley Moore, Phi...
HUC
1999
Springer
14 years 1 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
ECLIPSE
2007
ACM
14 years 1 months ago
Declarative and visual debugging in Eclipse
We present a declarative and visual debugging environment for Eclipse called JIVE.1 Traditional debugging is procedural in that a programmer must proceed step-by-step and objectby...
Jeffrey K. Czyz, Bharat Jayaraman