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» An Interactive Graphics Display Architecture
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SIGGRAPH
2000
ACM
14 years 1 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
LREC
2008
66views Education» more  LREC 2008»
13 years 10 months ago
Connecting Text Mining and Pathways using the PathText Resource
Many systems have been developed in the past few years to assist researchers in the discovery of knowledge published as English text, for example in the PubMed database. At the sa...
Rune Sætre, Brian Kemper, Kanae Oda, Naoaki ...
CSI
2008
95views more  CSI 2008»
13 years 9 months ago
Feasibility and infrastructural study of AR interfacing and intuitive simulation on 3D nonlinear systems
High-fidelity simulations with intuitive user interfaces expedite real-world tasks. Augmented Reality (AR), enables 3D computer-generated entities to coexist in users' view o...
Seungjun Kim, Nitaigour-Premchand Mahalik, Anind K...
SPE
2002
130views more  SPE 2002»
13 years 9 months ago
Unix tools as visual programming components in a GUI-builder environment
Development environments based on ActiveX controls and JavaBeans are marketed as "visual programming" platforms; in practice their visual dimension is limited to the des...
Diomidis Spinellis
TOG
2010
157views more  TOG 2010»
13 years 4 months ago
Combining global and local virtual lights for detailed glossy illumination
Accurately rendering glossy materials in design applications, where previewing and interactivity are important, remains a major challenge. While many fast global illumination solu...
Tomás Davidovic, Jaroslav Krivánek, ...