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» An Interactive Graphics Display Architecture
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CHI
2010
ACM
14 years 2 months ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
CGF
2000
150views more  CGF 2000»
13 years 7 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May
SG
2005
Springer
14 years 1 months ago
Interface Currents: Supporting Fluent Collaboration on Tabletop Displays
Abstract. Large horizontal displays provide new opportunities to support individual and collaborative activities such as creativity and organizational tasks. We present Interface C...
Uta Hinrichs, M. Sheelagh T. Carpendale, Stacey D....
ERSA
2007
194views Hardware» more  ERSA 2007»
13 years 9 months ago
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
UIST
1994
ACM
13 years 12 months ago
An Architecture for Transforming Graphical Interfaces
While graphical user interfaces have gained much popularity in recent years, there are situations when the need to use existing applications in a nonvisual modality is clear. Exam...
W. Keith Edwards, Elizabeth D. Mynatt