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» An Interactive Graphics Display Architecture
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SIGGRAPH
1993
ACM
13 years 11 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
BMCBI
2008
130views more  BMCBI 2008»
13 years 7 months ago
IDEA: Interactive Display for Evolutionary Analyses
Background: The availability of complete genomic sequences for hundreds of organisms promises to make obtaining genome-wide estimates of substitution rates, selective constraints ...
Amy Egan, Anup Mahurkar, Jonathan Crabtree, Jonath...
WCAE
2006
ACM
14 years 1 months ago
PSATSim: an interactive graphical superscalar architecture simulator for power and performance analysis
Two of the most important design issues for modern processors are power and performance. It is important for students in computer organization classes to understand the tradeoff b...
Clint W. Smullen, Tarek M. Taha
DOCENG
2005
ACM
13 years 9 months ago
Content interaction and formatting for mobile devices
In this paper we present an experimental content adaptation system for mobile devices. The system enables the presentation of multimedia content and considers the problem of small...
Tayeb Lemlouma, Nabil Layaïda