We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigi...
Abhinav Dayal, Cliff Woolley, Benjamin Watson, Dav...
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...
Creating user friendly map interfaces for the mobile platform presents several challenges that are uniquely different from those of their desktop counterparts. High resolution, p...
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...