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GROUP
2007
ACM
14 years 1 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
DOCENG
2005
ACM
13 years 11 months ago
Generative semantic clustering in spatial hypertext
This paper presents an iterative method for generative semantic clustering of related information elements in spatial hypertext documents. The goal is to automatically organize th...
Andruid Kerne, Eunyee Koh, Vikram Sundaram, J. Mic...
DILS
2008
Springer
13 years 11 months ago
VisGenome and Ensembl: Usability of Integrated Genome Maps
It is not always clear how best to represent integrated data sets, and which application and database features allow a scientist to take best advantage of data coming from various ...
Joanna Jakubowska, Ela Hunt, John McClure, Matthew...
BCSHCI
2007
13 years 10 months ago
Cueing retrospective verbal reports in usability testing through eye-movement replay
An experimental validation is presented of a novel method for usability testing that entails the playback of dynamic eyetracking data to cue the elicitation of retrospective verba...
Nicola Eger, Linden J. Ball, Robert Stevens, Jon D...
BCSHCI
2007
13 years 10 months ago
An empirical investigation into dual-task trade-offs while driving and dialing
Engaging in a secondary task, such as dialing a cell phone, while driving a car has been found to have a deleterious effect on driver performance. A point often overlooked though ...
Duncan P. Brumby, Dario D. Salvucci, Andrew Howes
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