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CHI
2011
ACM
13 years 20 days ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
CHI
2011
ACM
13 years 20 days ago
Designing a phone broadcasting system for urban sex workers in India
In this paper, we present the design, implementation, and deployment of a phone-based broadcasting system designed for reaching out to at-risk populations in urban India. We worke...
Nithya Sambasivan, Julie Weber, Edward Cutrell
CHI
2011
ACM
13 years 20 days ago
Security through a different kind of obscurity: evaluating distortion in graphical authentication schemes
While a large body of research on image-based authentication has focused on memorability, comparatively less attention has been paid to the new security challenges these schemes m...
Eiji Hayashi, Jason Hong, Nicolas Christin
CHI
2011
ACM
13 years 20 days ago
When the implication is not to design (technology)
As HCI is applied in increasingly diverse contexts, it is important to consider situations in which computational or information technologies may be less appropriate. This paper p...
Eric P. S. Baumer, M. Six Silberman
CHI
2011
ACM
13 years 20 days ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
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