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VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 7 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
INTERACT
2003
13 years 9 months ago
Interaction with Context-Aware Mobile Hand-Held Devices
: Interaction with context-aware mobile hand-held devices creates new demands for user interfaces and interaction methods. These devices, which detect the use context in order to a...
Jonna Häkkilä
CHI
2009
ACM
13 years 5 months ago
Interaction programming: next steps
Interaction programming bridges the gap between interaction design and programming, but it has not yet been related directly to mainstream development practice. This paper present...
Harold W. Thimbleby
CHI
2010
ACM
14 years 1 months ago
Wearable-object-based interaction for a mobile audio device
In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wear...
KwanMyung Kim, Dongwoo Joo, Kun-Pyo Lee
ACMACE
2007
ACM
14 years 3 days ago
Purple crayon: from sketches to interactive environment
controls often required for gameplay hinder the potential for social interaction, especially in domestic settings. Purple Crayon, an interactive electronic entertainment environme...
Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Gre...