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» An Interactive Mixed Reality Framework for Virtual Humans
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VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
14 years 2 months ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
CHI
2006
ACM
14 years 8 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
HAPTICS
2006
IEEE
14 years 1 months ago
Compact, Portable, Modular, High-performance, Distributed Tactile Transducer Device Based on Lateral Skin Deformation
We describe a tactile transducer system that has a compact, yet modular design. The tactile transducer comprises a 6×10 piezo bi
Qi Wang, Vincent Hayward
ACMACE
2005
ACM
14 years 1 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
14 years 29 days ago
The Gender Factor in Virtual Reality Navigation and Wayfinding
An area of interest that remains to be more thoroughly investigated is that of human navigation and wayfinding in VR. This study attempted to examine the effect of gender on VR na...
Joaquin Vila, Barbara Beccue, Sachin Anandikar