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DSRT
2003
IEEE
14 years 1 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
CCS
1993
ACM
13 years 11 months ago
NetCash: A Design for Practical Electronic Currency on the Internet
NetCash is a framework that supports realtime electronic payments with provision of anonymity over an unsecure network. It is designed to enable new types of services on the Inter...
Gennady Medvinsky, B. Clifford Neuman
ACSAC
2001
IEEE
13 years 11 months ago
Secure Anonymous Group Infrastructure for Common and Future Internet Applications
Secure group communication protocols, in particular multi-party key agreement and update algorithms, help promote traditional and new Internet multi-party applications such as vid...
Nathalie Weiler
GI
2000
Springer
13 years 11 months ago
Taming the Tiger: How to Cope with Real Database Products in Transactional Federations for Internet Applications
Data consistency in transactional federations is a key requirement of advanced E-service applications on the Internet, such as electronic auctions or real-estate purchase. Federat...
Ralf Schenkel, Gerhard Weikum
CLUSTER
2007
IEEE
13 years 7 months ago
Anonymous communications in the Internet
With the growth and acceptance of the Internet, there has been increased interest in maintaining anonymity in the network. Using traffic analysis, it is possible to infer who is t...
Arjan Durresi