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» An Introduction to Collective Intelligence
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AAMAS
2008
Springer
13 years 10 months ago
DARE: a system for distributed abductive reasoning
Abductive reasoning is a well established field of Artificial Intelligence widely applied to different problem domains not least cognitive robotics and planning. It has been used ...
Jiefei Ma, Alessandra Russo, Krysia Broda, Keith C...
AAMAS
2006
Springer
13 years 10 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
CHI
2009
ACM
14 years 11 months ago
Intentions: a game for classifying search query intent
Knowing the intent of a search query allows for more intelligent ways of retrieving relevant search results. Most of the recent work on automatic detection of query intent uses su...
Edith Law, Anton Mityagin, David Maxwell Chickerin...
CHI
2006
ACM
14 years 11 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
LATA
2009
Springer
14 years 5 months ago
From Gene Trees to Species Trees through a Supertree Approach
Abstract. Gene trees are leaf-labeled trees inferred from molecular sequences. Due to duplication events arising in genome evolution, gene trees usually have multiple copies of som...
Celine Scornavacca, Vincent Berry, Vincent Ranwez